|
Post by seanh529 on Jul 29, 2013 11:03:47 GMT -5
Someone on the board was pointing out how most of the TNM matches have unbelievable ratings.
I've been working on some mid 90's exports that I see missing from TNM and TNM UK, and have realized that a lot of these ratings are due to the way some of the moves are built, along with the amount of moves per export.
90's old school wrestlers. Example: Billy Joe Travis. I've watched about 7 or 8 matches of his. He has a moveset of about 12 moves. Mostly "punches to the face" "punches to the midsection"
When i have him compete in matches, he is getting realistic ratings.
It's exports like the new school wrestlers. Example Low Ki: This is an export I have in my database who constantly had amazing matches for me. He has 2 different dives in my export, along with 50 moves. Within those moves some have damage ratings in the 200+.
I guess what I'm saying is that it's not really TNM's fault on unrealistic ratings, I believe it's the exports we have that have crazy moves that were created that lead to a lot of those issues.
|
|